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  • Maester Seymour

Maester Seymour

Casting Cost:
2g
Power / Toughness:
1 / 3
Card Text:
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.

3gg: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Notes:
Extended Art Frame



 

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